Mesh Blending Effect you can Blend Any Mesh with Any Material together. Work with Unity Volume System.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Mesh Blending Effect” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Mesh Blending Effect v1.0 (21 Oct 2025)
“If possible, please buy the package to support the developer”
Description
Blend Any Mesh with Any Material Shader Together, smoothing edges and seams and adding nice smooth transitions to one mesh to another.
Super fast and Optimized, the shader utilize smart algorithms tecniques, LOD and GPU Camera Culling and integration to Render Graph to make the shader as fast as possible, you also can utilize it inside Local volumes to save even more performance.
Work with Unity Volume System.
URP/HDRP Only Features:
GPU Resident Drawer Compatible, Terrain Draw Instanced Compatible and Upcaling STP, DLSS, FSR.
Unity 6.3 Compatible,
Works with Mesh to Mesh or Mesh with Terrain.
Technical details
Shaders
Render Features
Volume System Integration
Mesh Blending is currectly as fast as The Native Screen Space Ambient Occlusion Running in Low Sample Mode without downsample enabled, this should be the expected performance.




