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Mesh Blending Effect – Dev Community

Mesh Blending Effect – Dev Community

Tsunami 19 February, 2026
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User Rating 3.67 (3 votes)

Mesh Blending Effect you can Blend Any Mesh with Any Material together. Work with Unity Volume System.

Mesh Blending Effect v1.5 (Latest version)

VIP Only

Mesh Blending Effect v1.0 (21 Oct 2025)

VIP Only

“Sharing is caring”

Description
Blend Any Mesh with Any Material Shader Together, smoothing edges and seams and adding nice smooth transitions to one mesh to another.

Super fast and Optimized, the shader utilize smart algorithms tecniques, LOD and GPU Camera Culling and integration to Render Graph to make the shader as fast as possible, you also can utilize it inside Local volumes to save even more performance.

Work with Unity Volume System.

URP/HDRP Only Features:

GPU Resident Drawer Compatible, Terrain Draw Instanced Compatible and Upcaling STP, DLSS, FSR.

Unity 6.3 Compatible,

Works with Mesh to Mesh or Mesh with Terrain.

Technical details
Shaders

Render Features

Volume System Integration

Mesh Blending is currectly as fast as The Native Screen Space Ambient Occlusion Running in Low Sample Mode without downsample enabled, this should be the expected performance.

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