[/v0lcano]
World Scan FX v2.2 (12 Apr 2026) (Latest version)
World Scan FX v2.1 (17 Feb 2026)
World Scan FX v2.0
“Sharing is caring”
Description
World Scan FX enables you to easily add a scan effect to your game, customize it, and seamlessly integrate it with your gameplay and logic, thanks to a variety of helpful features and built-in functions.
Join Discord for updates, to report issues, or to say hello!
Please check the documentation before purchasing.
Features:
Comprehensive Customization: Provides a broad selection of features for customization, including edge detection, grid effect, screen-space texturing, and multiple properties to adjust.
FOV Mask: Offers the option to use an FOV mask.
Highlighting: Includes scripts for object highlighting within the scan range, allowing you to focus on creating impressive visuals.
Transparent Object Support: It works with transparent objects with shaders created in shader graph.
Compatibility:
Supports URP and Built-in versions 2021.3 and above.
Unity 6 support! (see limitations below)
In Built-in you need to have the shader graph installed in your project.
Limitations:
In Unity 6 (URP) deferred rendering does not support edge detection. (yet!) Check the documentation for more information.
Doesn’t support VR, webGL, or cartographic camera.
Technical details
Only one scene with a third-person character controller showcased in the video is included in the asset.
The assets below are used only in the video or screenshots and are not part of this package.
Stylized Pirate Port City (Modular) by StylArts
RPG – Stylized Fantasy Environment by Rhinox Studio




