Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
VFX
Shaders
Mirror Shaders – Dev Community

Mirror Shaders – Dev Community

Tsunami 8 August, 2021
Sending
User Rating 0 (0 votes)

For more detail this asset from the Unity Asset Store: Click Here

Mirror Shaders v2

Download Now

“Sharing is caring”

These Shaders let you create advanced real time mirror reflection. There were created to enhance visual for mirror plans using the MirrorReflection script provided by Unity. The shaders give you full control on adding additional detail like dirt or broken effects.

The file includes Built-inshaders. The Mirror Shaders v2020.1 package is only compatible with Unity 2019.3.0 or higher. A lower version of Unity will download the version 2.1.
The package comes with 1 demo scenes using 1k and 2k textures in .png format
Documentation included

____________________________________________________________________________________
Shaders :

– Mirror Pro
– Window Pro

____________________________________________________________________________________
Features:

– Reflects all objects in real time or only selected objects by layers.
– Reflect real time Shadows
– Built-In support
– PBR Metallic Workflow
– Metallic, Ao and Smoothness channel-packed Textures
– Blend real reflection and cube map reflection
– Add details with Dirt mask
– Use mask (grayscale) to reflect specific areas
– Damaged glass details with refraction
– Cube map intensity with blur control

The shaders work with unity MirrorReflection modified script (included)

____________________________________________________________________________________
Limitations :

– Mirrors can’t reflect another mirror.
– The shaders have not been tested for VR.

———————————————————————————-
If you have any questions, please feel free to contact us : [email protected]

 
 

Prev Article
Next Article

Related Articles

Ultimate Outlines & Highlights – Dev Community
Tsunami 2 October, 2024

Ultimate Outlines & Highlights – Dev Community

HTrace: Ambient Occlusion BIRP – Dev Community
Tsunami 11 January, 2026

HTrace: Ambient Occlusion BIRP – Dev Community

2D Shader Collection – Dev Community
Tsunami 14 September, 2020

2D Shader Collection – Dev Community

Cloudscape – Procedural Stylized Clouds – Dev Community
Tsunami 24 August, 2025

Cloudscape – Procedural Stylized Clouds – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Dog Chaos – Complete Mobile Game Template – Dev Community
  • Legendary Caves & Dungeons – Dev Community
  • MIGHTY TRACKING – Dev Community
  • Enemy Shooter AI for Playmaker – Dev Community
  • Garage Props Collection HQ – Dev Community

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA