SICS Games presents a stylized world, lost in time: Toon Deserted Temples. It includes 685 prefabs, ranging from cliffs and stones to tropical vegetation and palm trees.
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This is a paid asset, but now you can download the “Toon Deserted Temples” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Toon Deserted Temples v1.0.1 (24 Dec 2024) (Latest version)
Toon Deserted Temples v1.0.0
“If possible, please buy the package to support the developer”
Description
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◙ Featuring ◙
• 685 prefabs, ranging from cliffs and stones to tropical vegetation and palm trees.
• 11 Demo Scenes, eight showcasing the environment presented in the promo assets (post processing profiles included), two diorama scenes with constructed presets and one grid-based scene with all the assets laid out for easy viewing.
• Custom Water Shader with features like edge/surface foam, refractions, color blending and simple waves.
• Animated Traps with particle effects.
• Pottery with broken and breakable variants.
◙ Asset list ◙
• Vegetation Assets •
(x83) Plants, Flowers, Water Lilies & Trees
Vegetation Assets include:
(x19) Trees, such as Palm Trees, Palm Saplings, Trees and Dry Trees, etc.
(x56) Plants, Bushes, Flowers and Vines.
(x8) Water Lilies and Flowers.
• Building Kit •
(x146) Building Pieces that include Columns, Walls, Decorations, etc.
(x35) Runes and Writing Tablets.
(x9) Building Presets.
• Traps •
(x4) Traps, including Saw Traps and a Spike Trap.
• Candles •
(x135) Candles, a modular kit that includes Candles, Wax, Wax Drips and Cluster presets.
• Pottery •
(x52) Pottery items, including Bowls, Cups and Urns, the latter having a damage and breakable variant.
• Skeletons •
(x15) Skeletons, with one being a Giant Skeleton.
• Water Props •
(x26) Water Props, consisting of a Waterfall kit and Floating Debris.
• Rocks •
(x50) Rocks, ranging from large Canyon Cliffs, all the way to small Stones.
• Props •
(x124) Miscellaneous Props, including Chests, Cloth, Papyrus Scrolls, etc.
• Other Assets •
(x3) Handpainted Skyboxes.
(x6) Background Mountains and Dunes.
(x15) Particle Systems including Sand Storm, Water Splashes, Sparks, Sun Shafts, etc.
Technical details
• 1 Main Atlas Texture (2048×2048), shared by most models.
• 6 Background Textures (2048×2048), used by Background Dunes and Mountains.
• 4 Terrain Textures (2048×2048).
• Most models have a low polygon count, ranging from <50 tris (small rocks & grass models) to ~7200 tris (Canyon Cliff).
• Most of the models have LOD’s implemented.
• Custom Toon Shaders (Simple, Vegetation, Water, Fire, Terrain & Waterfall).