This is a paid asset, but now you can download CGF + SSS Bundle for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
CGF + SSS Bundle v1.0.7f1 (Latest version)
CGF + SSS Bundle v1.0.6f1
CGF + SSS Bundle v1.0.3f1
“If possible, please buy the package to support the developer”
CGF + SSS Bundle includes two of the most powerful physics packages sold on the Unity Asset Store.
ASSET STORE: Circular Gravity Force 5
ASSET STORE: Sticky Stick Stuck
ONLINE DOCUMENTATION
Circular Gravity Force 5 allows you to easily manipulate physics in Unity 3D with no code required.
CGF DEMOS: PC & MAC,
Sticky Stick Stuck allows you to easily joint gameobjects together by touch using Unity’s joint system 2D or 3D, no code required.
SSS DEMOS: PC & MAC,
CGF 5 Features Include:
– Full 3D/2D Support
– Four Different Physics Shapes: Sphere, Box, Capsule, and Raycast
– Six Different Force Types: Force at Point, Force, Torque, Explosion Force, Gravitational Attraction, Velocity, and Angular Velocity
– Five Different Force Modes: Force, Impulse, Velocity Change, Acceleration, Lerp Velocity
– Emit Force from Closest Collider allowing you to pick the shape of the force.
– Velocity Damping and Angular Velocity Damping
– Effects Like Align to Force and No Gravity
– Non-Alloc Physics Support
– Version 5 Demo Scenes MainMenu, Car v2, Hovercraft v2, Marble
– Version 1-4 Demo Scenes Car, Car 2D, FPS, Hand, Hovercraft, Menu, Pinart, Planets, Planets 2D, Rocket, Rocket 2D, Vortex, Vortex 2D, Homing, and Pivot.
– GameObject, Tag, Layer, and Bounds, and Physical Materials filtering
– Events/SendMessage Avalible for CGF
– High Performance and Low Memory
– Fully Customized GUI, Gizmos, and Handles for CGF objects
– Full Source Code
– No DLLs
SSS Features Include:
– Currently Supports all Unity joint types, 2D and 3D
– Weapons FPS, & Weapons 2D Demo Scenes
– Parenting Gameobject System on Stick
– Stick on Impact Velocity
– Stick, UnStick & Break Events Properties
– Stick Recursively through Objects
– GameObject, Tag, and Layer filtering
– Fully Customized Gizmos for SSS
– Full Source Code
– No DLLs
– Unity 5 Ready
CGF LINKS:
Unity Forum
Manual
CGF Website
SSS LINKS:
Unity Forum
SSS Website
OTHER LINKS:
Resurgam Studios