Autotiles 3D is an editor-time 3D level editor with auto-tiling functionality! This tools brings tile mapping and auto-tiling commonly used in 2D game development to the 3D space!
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This is a paid asset, but now you can download the “Autotiles 3D – Tilemap Level Editor” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Autotiles 3D – Tilemap Level Editor v1.3.4 (Latest version)
“If possible, please buy the package to support the developer”
Autotiles 3D is an editor-time 3D level editor with auto-tiling functionality!
Update v1.3: Randomization functionality, improved UI and huge perfomance boosts!
This tools brings tile mapping and auto-tiling commonly used in 2D game development to the 3D space!
Define your own tile rules and place prefabs or .fbx models with the help of the auto-tiler effortlessly.
This tool can also be used as a stand-alone level editor to place game objects in a user-defined 3D grid.
Added functionality such as tile baking and multi-layer workflow make this a great tool for any developer who aims to design and build levels in a grid layout.
Highlights:
– Up to 3^26 possible rules to define per tile
– Smart extrusion features of tiles
– One-Click baking of tiles
– Multiple layers per grid supported.
– Grid is fully rotatable
– Randomization of tiles possible from version 1.3 or newer!
– Dynamic scaling of grid supported
– Intuitive controls designed for quick and easy placement of tiles
– 18 unique .fbx models included
Please read the Manual manual to fully understand the functions this tools has to offer!