Bandit Valley Village Environment with 84 Unique Meshes, including all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Bandit Valley Village” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Bandit Valley Village v1.0
“If possible, please buy the package to support the developer”
Description
Bandit Valley Village Environment with 84 Unique Meshes, including all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects.
Creative Direction by Leartes Team, Environment made by talented Artist “Vivek Kumar Thakur”
If you want to populate your game environments or any Virtual Production levels, this pack provides high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
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Technical details
Features:
84 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
We Reduced Texture sizes for this project because it wasn’t within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 830K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Arrow, Axe, Barrel, Bucket, Cart, Firewood, Rack and Pot, Sack, Shield, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, House, Tower, Roofs etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 84 Unique Meshes
Number of Materials: 34
Number of Textures: 92
Supported Development Platforms: All Platforms