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VintageBar Interior Environment – Dev Community

VintageBar Interior Environment – Dev Community

Tsunami 23 May, 2024
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Vintage Bar Interior Environment with 85 Assets to populate your Vintage Interior Environments. There are a lot of different type of Assets to help you create or polish your Environments . All Assets made with unique concepts and Showcased Example level is also included in Project .

For more detail this asset from the Unity Asset Store: Click Here

VintageBar Interior Environment v1.0

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Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.

Features:

High Attention to Details
Unique Concepts of Assets
High Quality Assets
Gameready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 85

Collision: Yes

LODs: Yes up to 4 LODs

Number of Materials and Material Instances: 63

Number of Textures: 127

Texture Resolutions: 1K , 2K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Paintings, Bottles, Chairs, Tables, Consoles, Curtains, Doors, Windows, Lamps, Record Player, Eating Items Misc., Vinyls etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Walls, Ceilings, Ground Tiles [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Supported Development Platforms:

Windows: Yes

Mac: Yes

 

Render Pipeline Disclaimer:

This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import HDRP or Built-In package in your project.

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