Vintage Bar Interior Environment with 85 Assets to populate your Vintage Interior Environments. There are a lot of different type of Assets to help you create or polish your Environments . All Assets made with unique concepts and Showcased Example level is also included in Project .
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VintageBar Interior Environment v1.0
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Features:
High Attention to Details
Unique Concepts of Assets
High Quality Assets
Gameready / Optimized
Controllable parameters in Material Instances
Number of Unique Meshes: 85
Collision: Yes
LODs: Yes up to 4 LODs
Number of Materials and Material Instances: 63
Number of Textures: 127
Texture Resolutions: 1K , 2K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Paintings, Bottles, Chairs, Tables, Consoles, Curtains, Doors, Windows, Lamps, Record Player, Eating Items Misc., Vinyls etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Ceilings, Ground Tiles [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.You can import HDRP or Built-In package in your project.




