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Fantasy Menus – Synty INTERFACE – GUI – Dev Community

Fantasy Menus – Synty INTERFACE – GUI – Dev Community

Tsunami 6 February, 2026
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Synty® Studios presents: INTERFACE – Fantasy Menus! Over 200 prefabs (with animations!) and 700+ sprites and icons to help you finish your project faster.

Fantasy Menus – Synty INTERFACE – GUI v1.0.4 (Latest version)

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Fantasy Menus – Synty INTERFACE – GUI v1.0.1

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Description
Our dwarven artificers have been busily hammering away at elements such as frames, buttons, popups and icons. They have also built out a set of sprites to allow you to build your own title lockups and crests.

The Fantasy Menus pack contains dozens of pre-built menu screens and popups that can be easily customized to suit the needs of your game, and is intended to work alongside our Fantasy Warrior HUD pack.

◼ Key Features ◼

Over 200 prefabs (with animations!)
700+ sprites and icons
Customisable visual variants for components allow you to add your own style to your game’s menus. Create hundreds of variations to fit your game’s specific needs!
Customisable crest components and sprites for creating game title lockups and menu panel imagery.
Comprehensive range of input icons for multiple controller types including PC, Xbox, PlayStation, Nintendo Switch and Steam Deck.
Blends seamlessly with Synty’s expansive library of POLYGON assets.
Text and numeric buttons can be tinted, customised and localised.
*The UI components in this pack are 2D and designed to work with Unity’s UGUI and 2D systems. The sprites can be used in any UI program. No 3D models are included.

◼ Complete Your Project ◼

Fantasy Menus is intended to work alongside the INTERFACE Fantasy Warrior HUD pack and our fantasy environment packs such as POLYGON Fantasy Kingdom.

◼ Interface Tutorials ◼

New to exploring UI? Head to the official Synty YouTube channel for INTERFACE tutorials.

Technical details
Q: Does the pack work with TextMeshPro?
A: Yes! This pack is designed to work with TextMeshPro

Q: Are the UI elements 2D or 3D?
A: The UI elements are 2D renders allowing them to work easily with UGUI and other 2D UI systems

Q: What UI system do the prefabs use?
A: Our pack’s prefabs are built using UGUI – Unity’s recommended runtime UI system.

Q: Can I use the fonts in this pack for my game or project?
A: Yes, fonts included in this pack are Google Fonts called Grenze and Texturina. You will be able to find more information in the pack documentation, and can check out the Google Fonts FAQ here.

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