Simply create a merged collider of the entire hierarchy with a single click. Supports runtime and editor collider merging.
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This is a paid asset, but now you can download the “3D Collider Utility 2 – Merge and Combine” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
3D Collider Utility 2 – Merge and Combine v2.0.1 (09 Jan 2023) (Latest version)
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Description
Simply create a merged collider of the entire hierarchy with a single click.
Made in Germany
Developed in 2020.3
Supports runtime and editor collider merging.
Support all kinds of collider types.
box collider
sphere collider
capsule collider
wheel collider
terrain collider
creates simplified version of your terrain through vertex decimation algorithm while preserving edges
mesh collider
support for convex mesh colliders due to convex hull algorithm
NEW: Optimizations for created collider like vertex merging and hidden face removal
Simple editor window
Simple API
ColliderUtility.CreateCollider(gameObject, settings, disableColliders)
ColliderUtility.CreateFilter(gameObject, settings, createGameObject)
Note: This tool is not cleaning up your geometry. Combined meshes may include internal structures if meshes overlap.
Asset uses MeshSimplifier and MICcomplexHull under MIT license (unrestricted commercial use); see Third-Party Notices.txt file in package for details.
Technical details
Merge colliders including default colliders, create convex hulls, filter by layers



