This is a paid asset, but now you can download Wrapping rope for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
For more detail this asset from the Unity Asset Store: Click Here
Wrapping rope v3.0.2 (Latest version)
(Tested with Unity version 2020.3.23f1)
Wrapping rope v3.0
(Tested with Unity version 2020.3.23f1)
“If possible, please buy the package to support the developer”
Wrapping rope is a tool for creating thin rope stretched between two points. Wrapping rope does not provide realistic rope physics, but very useful if you want to show very long rope, that could bend, if it collides with other objects. For example, you can use this tool for creating bungee cord, sling, cable railway, catapult.
PLEASE NOTE:
The rope can not wrap any object marked as “static” in Inspector due to mesh inaccessibility.
The rope can not wrap itself or another rope.
Any object without Mesh Renderer and Mesh Filter could not be wrapped.
More information see in Documentation
Key features:
Works in editor
Profile customizing
Fore texturing modes
The body of rope could be rendered as finite segments or procedural mesh
Elastic and swinging physics