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Wire Builder – Dev Community

Wire Builder – Dev Community

Tsunami 20 December, 2021
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Wire Builder v1.0.2 (Latest version)

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An editor tool to create suspended electricity or telephone wires in a matter of seconds. Built around an intuitive click & drag scene-view editor.

Connectors can be added to GameObjects. In turn, wires can be connected between them. Multiple connectors can form a group, allowing multiple wires to be connected (eg. utility poles).

Features:

• Intuitive click & drag scene-view editor.

• Preset-based wire type settings

• Per-wire adjustable sagging

• Adjustable wire resolution per meter

• LineRenderer or MeshRenderer wire generation

• Animated wire shader (Standard/URP)

• Compatible with 2D scene view

• Vegetation Studio tree and object removal underneath wires

Notes:

• Wires have a centered pivot so will work with World Streamer or other grid systems

• Tag and Layer can be set for generated wires

• Includes Amplify Shader Editor and URP Shader Graph functions for the shader animation effect.

Limitations:

• Wires have no collision or physics interaction

• No editing cannot be done at runtime, this is an editor-only tool

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