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Enemy Golem – Dev Community

Enemy Golem – Dev Community

Tsunami 2 February, 2026
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The character is a fantasy golem, presented in four variants for different biomes. Suitable for games of different genres: RPG, strategy, first-person shooter, etc.

Enemy Golem v1.0.0 (27 Jan 2026) (Latest version)

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Enemy Golem v1.0.0

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This package contains a robot character with basic animations to work with and a very low poly count that works properly on mobile devices.

Contains 9 animations.

Info:

– Model has 9.450 verts.

– Lods x 4

– Textures: Color, Normal, Mask, AO, Emissive (2048×2048 size)

Number of prefabs: 3

Rigged: Yes

Animated: Yes

[ANIMATIONS]

All animations are mecanim ready and compatible with any humanoid character. There is only one avatar for all animations (ArmoredGolem Avatar)

. Stand Idle

. Look around

. Walk cycle

. Walk forward

. Jump

. Attack 1

. Attack 2

. Attack 3

. Get hit 1

. Get hit 2

. Get hit 3

. Die

[SCENE]

The asset includes a demoscene (the one you can see on the webplayer) with a sci-fi platform and all sources used in the webplayer.

Animation types: In-place

Number of characters: 1

Vertex counts of characters: 9.450 verts.

Number of Materials: 3

Number of Textures: 11

Textures: Color, Normal, Mask, AO, Emissive (2048×2048 size)

Important/Additional Notes: Lods x 4

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