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TypeA AnimeShader – Dev Community

TypeA AnimeShader – Dev Community

Tsunami 15 July, 2020
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For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but we’ll share TypeA AnimeShader for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.[/v0lcano]

TypeA AnimeShader v1.0.1

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It is a shader which we started to create for animation style expression at VRC.
It can also be used for normal animation / illustration style expression.
Adjust with color space “linear”. (For VRChat)

It can correspond to various lighting by setting. For example, it is possible to express such as ignoring the light source although it is affected by brightness and color.

From v1.0.6, it is treated as the light source is in the brightest direction among all the light information that can be used in BasePass, in order to prevent the phenomenon that paint parts overlap multiple times.
In addition, it became possible to mix the view direction and the light direction, and to make things like “add the influence of lighting after making the view direction the main effect”.

Transparency of eyebrows and eyes using a stencil can be set separately from a completely transparent part and a translucent part.
In addition, shadows and highlights etc can be finely set in animation style.
Starting from v1.0.6, the highlight will appear at a position slightly closer to the light source relative to the front.

Please check screenshots and sites for details.

· This document translates to google

set contents
· 4 kinds of shaders
· 11 sample shaders when using VRC
· Sample model 1

 
 

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