Third Person Combat is a complete melee combat framework for Unity, designed to help you build hack & slash, roguelike, and soulslike games faster, with smart enemy AI and responsive combat systems!
Third Person Combat v7.0 (03 Mar 2026) (Latest version)
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Description
Build immersive and responsive melee combat experiences in minutes — not months.
This powerful toolkit delivers a complete third-person melee combat foundation, designed to accelerate your development and eliminate complex AI and combat setup from scratch.
⚔️ Core Systems Included
Melee Combat System
• Light Combo Attack System
• Heavy Impact Attack
• Responsive Hit Detection
• Blocking & Damage Reactions
Advanced Enemy AI
• Vision Cone & Line of Sight Detection
• Stealth Awareness Logic
• Group Alert System
• Coordinated Combat with Flanking Behavior
• Smart Attack Timing (No chaotic attack spam)
⚠️ NOTICE ⚠️
this asset requires Starter Assets – Third Person Character Controller, Cinemachine 3 and RPG Character Mecanim Animation Pack FREE in order to work. Import Starter Assets – Third Person Character Controller and RPG Character Mecanim Animation Pack FREE packages manually.
📢 Discord Support
🗃️ FULL Documentation
🔥 Video tutorials
🛠️ Full suport
📱 Mobile Friendly (Android, iOS)
✨ Clean structure and code
Technical details
Features:
✔️ CHARACTER CONTROLLER INTEGRATED
✔️ URP Ready
✔️ Cinemachine 3+
✔️ 5+ Different swords
✔️ 5+ Unique effects (slashes + impacts)
✔️ Complete Enemies AI System.
✔️ Dynamic Weapon Switching System
✔️ FULL SOURCE CODE
✔️ COMPLETE UIX SYSTEM
✔️ HEALTH & DAMAGE SYSTEM
✔️ QUEST COMPASS SYSTEM
✔️ MIN MAP SYSTEM
✔️ ADVANCED RAGDOLL SYSTEM




