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Third Person Combat – Dev Community

Third Person Combat – Dev Community

Tsunami 21 March, 2026
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Third Person Combat is a complete melee combat framework for Unity, designed to help you build hack & slash, roguelike, and soulslike games faster, with smart enemy AI and responsive combat systems!

Third Person Combat v7.0 (03 Mar 2026) (Latest version)

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Description
Build immersive and responsive melee combat experiences in minutes — not months.

This powerful toolkit delivers a complete third-person melee combat foundation, designed to accelerate your development and eliminate complex AI and combat setup from scratch.

⚔️ Core Systems Included

Melee Combat System
• Light Combo Attack System
• Heavy Impact Attack
• Responsive Hit Detection
• Blocking & Damage Reactions

Advanced Enemy AI
• Vision Cone & Line of Sight Detection
• Stealth Awareness Logic
• Group Alert System
• Coordinated Combat with Flanking Behavior
• Smart Attack Timing (No chaotic attack spam)

⚠️ NOTICE ⚠️

this asset requires Starter Assets – Third Person Character Controller, Cinemachine 3 and RPG Character Mecanim Animation Pack FREE in order to work. Import Starter Assets – Third Person Character Controller and RPG Character Mecanim Animation Pack FREE packages manually.

📢 Discord Support

🗃️ FULL Documentation

🔥 Video tutorials

🛠️ Full suport

📱 Mobile Friendly (Android, iOS)

✨ Clean structure and code

Technical details
Features:

✔️ CHARACTER CONTROLLER INTEGRATED

✔️ URP Ready

✔️ Cinemachine 3+

✔️ 5+ Different swords

✔️ 5+ Unique effects (slashes + impacts)

✔️ Complete Enemies AI System.

✔️ Dynamic Weapon Switching System

✔️ FULL SOURCE CODE

✔️ COMPLETE UIX SYSTEM

✔️ HEALTH & DAMAGE SYSTEM

✔️ QUEST COMPASS SYSTEM

✔️ MIN MAP SYSTEM

✔️ ADVANCED RAGDOLL SYSTEM

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