Shooting Range Training Arena Environment with 79 Unique Meshes.
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This package is provided solely for evaluation, learning, or testing purposes before purchase and is not permitted for commercial use.
Shooting Range Training Arena v1.0
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Description
A pack of 79 props combined together to create a shoothouse/killhouse training range.
Includes:
79 props
A hand crafted demonstration scene filled with all the assets.
A Modular warehouse as the backdrop.
Hand designed assets curated to create a shooting range in a temporary OSB board construction
Fully controllable master material setup
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Technical details
Features:
79 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Materials
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations for some assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 4 LODs for complex assets , Nanite enabled for some meshes
Average Poly Count: around 1K up to 92K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Barrel, Cinder Block, Concrete Barrier, Floor Tarp, Wood Plank, Shipping Containers, Pistol, Target, Sand Box, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Floor, Walls, Door, Roof, Ceiling, Beam, Column, Stair, Fence etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 79 Unique Meshes
Number of Materials: 69
Number of Textures: 166
Supported Development Platforms: All Platforms




