Highly customizable to suit your art direction through various parameters. This package focuses on providing artistic freedom, rather than a realistic water simulation. Easy to use and self-documented.
For more detail this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download Stylized Water 2 for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Stylized Water 2 v1.7.0 (Latest version)
Stylized Water 2 v1.6.9
Stylized Water 2 v1.6.8 (Jul 24, 2024)
Stylized Water 2 v1.6.6
Stylized Water 2 v1.6.1
Stylized Water 2 v1.6.0
“If possible, please buy the package to support the developer”
Highly customizable to suit your art direction through various parameters. This package focuses on providing artistic freedom, rather than a realistic water simulation. Easy to use and self-documented
The successor to the original Stylized Water Shader asset, widely adopted since 2016. Re-imagined from the ground up for the Universal Render Pipeline (7.4.1+).
? Features:
• Deep, shallow and horizon color controls
• Intersection foam effect with other objects
• Unlit/simple and advanced shading modes
• Adjustable surface foam
• GPU-driven, layered wave animations
• Animated caustics in shallow water
• Translucency rendering from all light types
• Flat shading toggle (low poly look)
• Planar reflections (excluding VR)
• Separate control over skybox- and sun reflections
• Sparkles based on normal map
• Refraction, distorts objects underneath water surface
• UV- or world-projected tiling (endless water)
• Vertex color support for foam, opacity and wave height
• Transparency mask to hide the water inside objects such as boats
• Buoyancy API to have objects float on the water surface. Integration with Dynamic Water Physics 2
• River mode for spline meshes (such as R.A.M.)
• NEW! Distance normals (tiling reduction)
? Includes:
• Tropical beach demo scene
• Several pre-configured water materials
• Pre-made foam and normal map textures
• Utility to create subdivided plane/circle mesh assets
• Set of particle effects designed for gameplay and environment enhancement (flipbooks with normal maps)
• Water Grid component, creates water tiles which can follow a specific transform
✔️ Compatibility:
• URP 7.4.1+ (excluding Built-in/HDRP)
• PC, macOS (OpenGL/Metal), Consoles, Android/iOS (OpenGLES 3.0+)
• One-click integration for Enviro, Azure Sky, Atmospheric Height Fog and Curved World 2020
• Supports spot/point lights
• Orthographic camera’s
• Virtual Reality headsets, verified for Oculus Rift (See details about Quest)
• Full details…
⚡ Performance:
Hand-written, expertly crafted shader, for maximum performance and flexibility.
Features can be disabled making it scalable to use on mobile platforms. Down from a simple colored plane to a vivid ocean.
? Limitations:
• Caustics are not visible when camera enters water
• Can’t support the 2D Renderer
• Planar reflections are disabled in VR
? 20% upgrade discount for users of Stylized Water Shader
Alexander
Hello, can you upgrade this asset to last version please?
corky
can you update plz