This package includes all core mechanics you need to create your own strategy game! Start creating your own game like Age of Empires, Anno, Dawn of War, Imperial Glory and more!
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This is a paid asset, but now you can download the “Strategy Core Framework – Strategy Bundle” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Strategy Core Framework – Strategy Bundle v1.3.0 (14 Oct 2025) (Latest version)
“If possible, please buy the package to support the developer”
Description
???? Official Documentation
???? Framework Overview
Code architecture designed in a very modular way! There are many configurations and features available out of the box and with the architecture in place, you can extend or create your own features within the systems to create any game you’d like! If you are looking to create games like these Age of Empires, Age of Mythology, Dawn of War, Company of Heroes, Warcraft 3, Civilization, Anno, etc. then look no further!
The framework combines multiple solutions around modular StrategyCore and ensures they work together smoothly.
Now includes simple models for you to start prototyping your idea right away!
Packages
Strategy Modular Kit (StrategyCore logic; RTS features)
Player Camera (Free, strategy like camera movement behaviour)
Unit Formation (Unit Formation placement)
Unit Selection v2 (Selecting units with click, drag or double click)
Object Placement (Placement system for structures or moving units)
Flexible Tooltip System (UI extension to always bring player relevant information when hovering over objects in world or screen space)
Check out full set of features in the Modular Kit or in the guide here.
Scenes
You have 3 scenes available to see it all in action:
– Battle Simulation (200vs200 units engaging in combat, providing Total War-like controls)
– Basic Strategy (free strategy play with enemy tower to destroy)
– Defend Waves (strategy play with option to defend versus waves of enemies)
Demo Entities
– Town Hall (Research and unit production)
– Barracks (Research and unit production)
– Farm (Resource production and depot)
– Lumbermill (Resource depot)
– Tower (Defensive unit)
– House (Population unit)
– Archer (Ranged unit)
– Axe Thrower (Ranged unit)
– Catapult (Ranged unit, AOE damage)
– Swordsman (Melee unit)
– Worker (Collector, builder unit)
– Transport Blimp (Transport unit)
– Orc Axeman (Melee unit)
– Orc Spearman (Melee unit)
– Deer (Food node)
– Mule (Moving stone depot)
– Barries Bush (Food node)
– Blueberries Bush (Food node)
– Pine Tree (Wood node)
– Regular Tree (Wood node)
– Stone (Stone node)
– Goldmine (Gold node)
Render Pipelines: Supports HDRP, URP and BRP (Built-in).
Unity: Supports 2021, 2022 and Unity 6 versions.
Navigation: Supports Unity NavMesh and A* Pathfinding Project navigations out of the box, can integrate with any other.
Input: Supports New and Legacy Input.
Integration Examples
Preview video with integration examples was done using various projects and assets from well known publisher Synty Studios. Assets from this publisher are not included with the bundle and must be purchased separately.




