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Seasonal Forest – Free Download

Seasonal Forest – Free Download

Tsunami 22 November, 2024
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Some projects feature the same forest scene’s summer, autumn and winter atmosphere. You can set up all 3 of these seasons with the clean & logical system of this pack.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download the “Seasonal Forest” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Seasonal Forest v1.3

Faster Download Download Now

“If possible, please buy the package to support the developer”

Description
The second forest pack in the series, this one designed to encompass the seasonal cycles of deciduous trees, and all the forest rocks, props, foliage you can find under their shades.

You can populate the hills and valleys of your project with a variety of trees, dress up detailed areas with photoscanned mossy rocks, stumps, drywood, low poly flowers and ground foliage.

>>> URP DEMO SCENE <<< encapsulating all 3 seasons in various lightings, for your better understanding of what you receive.

HDRP & URP supported follow instructions of setup from Readme.pdf

*Please note, the screenshots & demo video are Post Processed.

Other forest packs:

MOUNTAIN-FOREST

Enjoy, and please feel free to contact support for any questions!

Technical details
This pack includes:

– total of 374 prefabs

– total of 251 unique models (~75%, the high poly ones, with 4 LOD levels)

– 14 Beech, 7 Maple & 7 Oak tree models (each with 4 seasonal variations)

– 8 PBR terrain textures (4k, with normal, specular and height maps)

– 5 grass textures

– 2 built-in shaders (PBR-foliage, Snowy)

– 3 srp shader graphs (Foliage-LeavesWind, Snowy, Mossy)

– 17 particle systems (flying insects and falling leaves)

– 1 VFX (Snow)

– 17 Sound FXs

Having multiple LOD levels is good

for most of the complex models in your scene, reducing the poly count from billions down to couple thousand when you’re rendering a dense forest scene.

Billboards at the furthest LOD level

cut the polycount to 8 per tree, and renders 1 single 265px normal mapped Material.

Some of the models’ textures have been compacted into texture atlases,

so they share the same material, meaning fewer draw calls (for better GPU performance).

8k texture atlases (Diffuse + Normal + AO).

* it is reccomended to reduce Max Resolution to 4k or even 2k on URP or MOBILE projects *

The Wind Animated Folliage Shader

is customizable for different variants of wind effects on the leafy assets.

Get paid unity asset for free
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