This collection contains everything you need to create a realistic-looking rocky environment. Collection of 12 mossy and snowy cliffs and rocks for the creation of a vast majority of rocky environments.
For more details this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download the “Realistic Cliffs and Rocks” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Realistic Cliffs and Rocks v1.1
“If possible, please buy the package to support the developer”
Description
This collection contains everything you need to create a realistic-looking rocky environment.
The project includes 12 unique assets:
2 Huge Cliffs
2 Big Cliffs
2 Plateau Cliffs
3 Medium Rocks
3 Small Rocks
The example scene from the images is included (except for the foliage).
The rocks and cliffs are sculpted from every side in various shapes, which allows the creation of various rock formations.
Powered with tileable textures, you can scale rocks up and down without significant quality loss, maintaining crisp details from far and close distances.
Several rock appearances are possible due to flexible moss and snow layers (check the last images in the gallery).
The textures, such as Base Color, Normal, Mask, and ORM map, are used in the project and their resolution is mostly 2048×2048.
All the assets are optimized for smooth gameplay. All rocks have LODs and collision.
In the project, I used a CUSTOM SHADER, its BREAKDOWN can also be found inside the project package.
If you have any questions, reach out to me via e-mail or discord [highpoly.forehead]
Technical details
Number of Unique Assets: 12
Vertex Count:
Huge Cliffs ~ 14k – 16k —– 29k – 32k tris
Big Cliffs ~ 5k – 6k —– 9k – 11k tris
Plateau Cliffs ~ 4k —– 7k tris
Medium Rocks ~ 750 —– 1400 tris
Small Rocks ~ 80 – 170 —– 150 – 340 tris
Multiple Convex collision meshes.
Up to 3 LODs.
Textures are PBR and mostly of 2048×2048 resolution.