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Polyverse Skies | Low Poly Skybox Shaders – Free Download

Polyverse Skies | Low Poly Skybox Shaders – Free Download

Tsunami 22 December, 2024
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User Rating 4.38 (8 votes)

Highly optimized and customizable skybox shaders fit for low poly style games, built with Amplify Shader Editor for Console, Mobile and VR, with perspective and orthographic camera support. Customize your skies with 3 color gradient background, sky pattern overlays, and animated clouds.

For more detail this asset from the Unity Asset Store: Click Here

This is a paid asset, but now you can download Polyverse Skies • Low poly skybox shaders and textures for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.

Polyverse Skies | Low Poly Skybox Shaders v3.4.0 (Latest version)

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Polyverse Skies | Low Poly Skybox Shaders v3.3.0

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Polyverse Skies | Low Poly Skybox Shaders v3.2.0 (16 Oct 2024)

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Polyverse Skies | Low Poly Skybox Shaders v3.2.0

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Polyverse Skies | Low Poly Skybox Shaders v3.1.0 (May 1, 2024)

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Polyverse Skies | Low Poly Skybox Shaders v3.1.0

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Polyverse Skies Low Poly Skybox Shaders v3.0.0

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Polyverse Skies Low Poly Skybox Shaders v2.4.0 (17 Jun 2022)

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Polyverse Skies Low Poly Skybox Shaders v2.4.0

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Polyverse Skies Low Poly Skybox Shaders v2.3.0

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Polyverse Skies Low Poly Skybox Shaders v2.2.0

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Polyverse Skies • Low poly skybox shaders and textures v1.9.0

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Polyverse Skies • Low poly skybox shaders and textures v1.8.2

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Polyverse Skies • Low poly skybox shaders and textures v1.8.1

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Polyverse Skies • Low poly skybox shaders and textures v1.7.0

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Polyverse Skies • Low poly skybox shaders and textures v1.6.0

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Polyverse Skies • Low poly skybox shaders and textures v1.5.1 

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“If possible, please buy the package to support the developer”

Description

Polyverse Skies supports the following Render Pipelines:
● Standard Render Pipeline 2018.4+
● Universal Render Pipeline 7.1.8+

Polyverse Skies has integration with the following 3rd party tools:
● Amplify Shader Editor – Full shader editing support

Features

● NEW! Generate a prebaked cubemap from the scene skybox
● NEW! Generate a cubemap with custom made clouds meshes
● Amplify Shader Editor graph included
● Basic Time Of Day via Day-Night material interpolation
● Highly customizable skybox shaders
● Console, Mobile, and VR optimized shaders
● Feature toggles for easier usage and performance
● Perspective and Orthographic camera support
● Unity’s Built-in Fog support
● Zero global shader keywords used(2019.1+)
● Ready-made presets included

● Sky, Horizon, and Ground colors support
● Horizon height and smoothness adjustment
● 3 Pattern overlay cubemaps at 2K resolution

● 5 Stars cubemaps at 2K resolution
● 3 Layers of stars
● Stars size, intensity, and twinkling adjustment
● Stars horizon and sun mask

● 6 Sun and Moon textures at 2K resolution
● Sun position controlled by directional or user gameobject
● Size, color, and intensity adjustment
● Moon meshes included

● 10 Low poly clouds cubemaps at 4K resolution
● Clouds lit by directional light
● Rotation and animation support
● Height, light, and shadow colors adjustment
● Clouds meshes included

More Assets

● The Vegetation Engine • Terrain Elements Add-on
● The Vegetation Engine • Terrain Details Add-on
● The Vegetation Engine • Unified wind shaders for any vegetation
● Atmospheric Height Fog • Optimized fog for consoles, mobile and VR
● Polyverse Wind • Wind shaders compatible with any low poly assets
● Free Skybox Shader • Cubemap extended shader

Welcome! All asset-related discussions are moving to Discord. Join us for more information, updates, if you experience any issues or if you just want to say hi!

 

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One Response

  1. Жанна

    Skybox Cubemap Extended, built with Amplify Shader Editor, allows you to add height based fog and rotation animation to your cubemap skies. The shader also works better in orthographic than Unity’s built-in skybox cubemap shader. Passionate Technical 3D Artist with more than 6 years in game development and 12 years in 3D art, specialized in shader creation, visual effects, graphics optimizations and pipeline development and implementation.

    7 December, 2020

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