Improve performance! Combine meshes and materials to reduce batches! Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes.
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Mesh Baker v3.40.1 (Latest version)
Mesh Baker v3.39.0
Mesh Baker v3.38.0
Mesh Baker v3.35.1
(Tested with Unity version 2020.3.39f1)
“Sharing is caring”
Combine meshes and materials to reduce draw calls.
Fix models and create atlases so they can share materials (for static/dynamic batching)
Fix scaling, rotation and translation in imported models
* Create Texture Arrays
* Works with any material and shader
* Full multiple material support
* Combine and customize skinned meshes
* UVs, Normals, Tangents automatically adjusted
* Bake tiling textures
* Full lightmapping support
* Source assets not touched
* Easy, no scripting, learn in 5 minutes
* Runtime API
* Can handle negative scaling
Now also available… Mesh Baker LOD!
(Requires Mesh Baker)




