Cut meshes with several meshes and colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider.
For more details this asset from the Unity Asset Store: Click Here
Mesh Slicer v3.0.5 (Latest version)
Mesh Slicer v2.0.7
Mesh Slicer v2.0.6
Mesh Slicer v2.0
“Sharing is caring”
– Synchronous/Asynchronous slice;
– Slice meshes with colliders converting BoxCollider, SphereCollider and CapsuleCollider to MeshCollider;
– Skinned mesh support (beta version)
– Easy to extend;
– Very fast algorithm (just take a look at reviews);
– Smart optimization. So after slice you will not see any redundant triangles or vertex due to slice;
– Slice by plane;
– Slice by knife (examples).
The game that uses this asset (android): BeSlicer
Documentation
You can try it for free here. This is fully featured mesh slicer, but with no source code (dll-s only). And it will not work in release mode more than one minute.




