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SplineMesher Pro – Dev Community

SplineMesher Pro – Dev Community

Tsunami 17 August, 2024
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SplineMesher – Procedural tool to generate tube mesh along spline.

For more detail this asset from the Unity Asset Store: Click Here

SplineMesher Pro v2.0.1

VIP Only

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Compatibility:
• support all platforms and render pipelines.

Highlights:
• easy to use: drag and drop the script to an empty gameobject to generate spline and tube mesh;
• mesh corner correction for very sharp spline corners;
• support custom contour shape;
• different UV tile methods are offered to solve the texture stretching problem;
• adjust radius of each mesh segment by using custom displacement curve;
• grow parameter for planet growing animation;
• automatic LOD (for Bezier Curve);
• support Least-Square Cubic Bezier Curve fitting;
• support spline mesh subdivision;
• edit spline and the tube mesh manually or using your code in no matter edit mode or game mode;
• two types of spline are supported (corner and cubic bezier), and more types will be added in the future;
• tens of parameters (twist, rotate, grow, flip, cap, displacement threshold, etc.) to help you design any shape you like;
• support up to 4 billion vertices.

Bonus Content:
• mathematical functions are in separate class so you can use them outside of SplineMesher, such as: Least-Square fitting, calculate normal and tangent for each vertices of your own 3D/2D splines, and so on;
• a tree generator is included (experimental version);
• a 2D shape editor is included (for drawing custom contour shape or adding it to your own script);
• all source code is included, so you can customize it for yourself.

Please consider reviewing this asset after purchase.

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