Improve performance! Combine meshes and materials to reduce batches! Mesh Baker is a powerful toolkit of flexible non-destructive workflows for optimizing props and scenes.
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This is a paid asset, but now you can download Mesh Baker for FREE, Please keep in mind this package is provided only for learning purposes or to be able to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Mesh Baker v3.39.0 (Latest version)
Mesh Baker v3.38.0
Mesh Baker v3.35.1
(Tested with Unity version 2020.3.39f1)
Mesh Baker v3.35.0
Mesh Baker v3.34.3
(Tested with Unity version 2020.3.23f1)
“If possible, please buy the package to support the developer”
Combine meshes and materials to reduce draw calls.
Fix models and create atlases so they can share materials (for static/dynamic batching)
Fix scaling, rotation and translation in imported models
* Create Texture Arrays
* Works with any material and shader
* Full multiple material support
* Combine and customize skinned meshes
* UVs, Normals, Tangents automatically adjusted
* Bake tiling textures
* Full lightmapping support
* Source assets not touched
* Easy, no scripting, learn in 5 minutes
* Runtime API
* Can handle negative scaling
Now also available… Mesh Baker LOD!
(Requires Mesh Baker)