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Luma Based Ambient Occlusion 2 (SSAO 2D) – Free Download

Luma Based Ambient Occlusion 2 (SSAO 2D) – Free Download

Tsunami 27 March, 2026
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Luma Based Ambient Occlusion is a full-screen image effect that simulates occlusion based solely on color information.

For more details about this asset from the Unity Asset Store, please visit: Click Here

This is a paid asset, but now you can download the “Luma Based Ambient Occlusion 2 (SSAO 2D)” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.

Luma Based Ambient Occlusion 2 (SSAO 2D) v6.0 (25 Jan 2026) (Latest version)

VIP Only

Luma Based Ambient Occlusion 2 (SSAO 2D) v5.0 (06 Mar 2024)

VIP Only

“If possible, please buy the package to support the developer”

Luma Based Ambient Occlusion is a full-screen image effect that simulates occlusion based solely on color information.

It’s aimed at 2D scenes, where no depth information is available, providing some sort of depth shading or relief feeling to flat 2D images.

It can also be used in 3D scenes although, in this case, a depth-based AO solution like HBAO is recommended (you can combine both and experiment with results).

LBAO works great with Beautify as well.

** Features **

– Works with orthographic and perspective cameras.

– Depth independent effect, compatible with 2D, transparent objects and particles.

– Color bleeding.

– Directional occlusion control.

– Demo scene included.

** Compatibility **

– Supports built-in and URP pipelines.

– URP version requires Unity 2021.3+.

– Also supports the new URP Render Graph.

** Usage **

To use this effect:

– In built-in pipeline, just add LBAO script to your main camera and customize its parameters.

– In URP, add “LBAO Render Feature” to the 2D or Universal Renderer Feature list, select or create a global Volume in your scene and add a LBAO to customize the settings as you like.

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