Intuitive Bolt / Nut / Parts interaction and placement. Easily move elements like bolts / nuts toward target hole. Customize target-path direction, length and allowed angle to attach.
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Immersive VR Mechanic Tools & Interactions v1.2
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Immersive VR Mechanic Tools & Interactions
Intuitive Bolt / Nut / Parts interaction and placement
– Easily move elements like bolts / nuts toward target hole
– Customize target-path direction, length and allowed angle to attach
– Narrow down types of elements that can be attached to target
– eg. nut goes on bolt
– eg. engine part can only go to specific slot that’s designed to hold it
– Put specific parts in slots where they can be further secured with bolts
– Easily extendable to create more elements supporting this workflow
Tools Interaction to tighten and loose elements (bolts, nuts, screws, etc)
– Use tools like wrench to tighten and loose bolts already placed in target holes
– Customize target-path direction, length and allowed angle to attach
– Track bolt / nut tightening status
– Fully inserted completion percentage
– Over/Under tightened
– Immerse player by applying resistance at various points (eg when getting close to fully tightened, or when over tightening)
Torque-Wrench
– Control tighten / loosen mode combined with resistance and sounds to give user experience similar to using the tool in real world
– Allow to specify toque-force to be used in combination with required torque on bolts
Torque-Screwdriver
– eaasily allow users to tighten / loosen screws with screwdriver
VR Framework Independent
– Designed to integrate easily into your project – independent of VR framework you’re using (Unity VR Toolkit / Microsoft Mixed Reality Toolkit / Virtual Reality Toolkit / custom)
– Current implementations for:
– Unity VR Toolkit
– Virtual Reality Toolkit (VRTK v4)
– VRIK
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