Grid Builder is a quick and convenient way of creating a placement grid system with built-in placement and removal logic. Tower defence, strategy, real-time strategy, simulation, construction.
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This is a paid asset, but now you can download the “Grid Builder” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Grid Builder v1.0.4 (31 Mar 2023) (Latest version)
“If possible, please buy the package to support the developer”
Description
Grid Builder creates a base grid system for the foundation of many game types. It includes snapping to the grid cells, visual feedback, placing objects, removing objects and blocking unusable cells.
For a more comprehensive grid system with many more options such as flexible building size, rotation, timed building and lots more – Check out Grid Builder 2.
There are many customisation options to choose from such as grid size, cell size, type of grid, blocked cell radius, placement feedback and much more.
This system is designed in such a way that it will fit in with any game style using prefabs, materials and textures.
Many game genres use grid systems such as tower defence, strategy, real-time strategy, simulation, construction, puzzle and many more.
In-depth documentation is now available online at golemitegames.com
Check out the website for other content GolemiteGames
Technical details
Features
Grid width, height and cell size
Single-cell, chequered and simple grid types
Visual customisation and material options
Block unwanted cells with auto cell block
Place objects, click or drag
Remove objects
Placement feedback
Smooth moving
Invalid feedback
Comes with 7 main c# scripts
Most code is commented
Can expand with additional features
2 Bonus scripts for simple RTS camera movement and getting the prefab image
3 Demo scenes to get to grip with the system