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Enviro 3 – UBER Shader – Dev Community

Enviro 3 – UBER Shader – Dev Community

Tsunami 10 October, 2025
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Enviro 3 – UBER Shader is a PBR UBER shader specialized for dynamic weather effects like rain, puddles and snow. Fully integrated with Enviro 3 weather syncing, fog and volume lighting support.

For more details this asset from the Unity Asset Store: Click Here

Enviro 3 – UBER Shader v1.2.0 (05 Sep 2025) (Latest version)

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Enviro 3 – UBER Shader v1.1.1

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Description
Enviro 3 – UBER Shader is a PBR UBER shader with following features:

* All render-pipelines are supported! Unity 6 supported!

* Opaque, fade, transparent and cutout support.

* Optional Tessellation support.

* Secondary texture layer with mask, procedural noise or height based blending.

* Dynamic snow with “subsurface scattering” like lighting.

* Dynamic puddles with waves and rain ripples.

* Dynamic wetness with rain streaks/flow and splotches.

* Triplanar detail normals.

* Fully integrated with Enviro 3 out of the box.

* Includes simple to use texture channel packer.

* Includes material converter tool to convert your scene in only two clicks in an non destructive workflow!

Please note this shader is not designed for mobiles!

Support:

Join our Discord or send me an e-mail: [email protected]
Technical details

Opaque, fade, transparent and cutout
Optional Tessellation
Dynamic snow
Dynamic rain
Dynamic puddles
Triplanar normal support
Additional PBR detail layer based on mask/procedural noise or height.
Full Enviro 3 integration

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