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Dynamic Fire System
Easily add fire that realistically grows and spreads amongst your meshes and game objects.
This package supports hundreds of burning objects at a time, all with their individual fire properties, fuel consumption and spread distances.
Includes:
– Easy drag and drop scripts to turn any possible mesh to a burning object
– Editor implementation
– Wind directions that affect spreading
– Surface collision for enclosed environments
– Code optimization
– Example scene
– Documentation
– Implement your own particles to create a beautiful environment!
For any questions feel free to contact me at [email protected].
Check out a video here




