Colonial Convent Church Environment with 116 Unique Meshes, including all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Colonial Convent Church Environment” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Colonial Convent Church Environment v1.0
“If possible, please buy the package to support the developer”
Description
Colonial Convent Church Environment with 116 Unique Meshes, including all showcased assets and high-quality assets. It has a good level of detail and is optimized for Game-Ready Projects.
Creative Direction by Leartes Team, Environment made by talented Artist “Jorge Inti Yañez”
If you want to populate your game environments or any Virtual Production levels, here is the pack that you can use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
Technical details
Features:
116 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters
High-Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets
Texture Sizes:
4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 25K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Barrel, Sack, Chair, Bell, Angel Statue, Rocks etc.. [Resolution 2048x] [Base Color, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Columns, Arcades, Windows, Church, Ceiling, Roofs etc. [Resolution 2048x] [Base Color, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 116 Unique Meshes
Number of Materials: 43
Number of Textures: 119
Supported Development Platforms: All Platforms




