A ready-made game about survival on an unknown island where an epidemic is raging that has turned people into zombies.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Apocalypse Is Coming : survival template” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Apocalypse Is Coming: survival template v1.7 (Latest version)
“If possible, please buy the package to support the developer”
Description
A ready-made game about survival on an unknown island where an epidemic is raging that has turned people into zombies. It can be used as a starting point for your survival game or simply as learning material.
The Survival Genre
Thanks to hits like DayZ, Rust, PUBG and Fortnite, the Survival genre is more popular than ever before. Both for players, and for developers!
For players, it’s the thrill of sneaking through abandoned cities trying to evade and outmaneuver other humans instead of grinding one Npc quest after another.
For developers, it’s the idea of creating a sandbox where players can interact with each other, instead of spending countless resources on repetitive quest lines, monster types and levels.
For more information please check the “Technical details” section.
Technical details
The video shows what you can do with our add-on pack but our pack does not include 3 person packs
Why uSurvival?
Our project uses uSurvival as a basis
uSurvival is the most simple and easiest to use multiplayer Survival engine for one simple reason: 99% of the multiplayer projects fail because they are too complex.
Keeping both the code and the architecture incredibly simple is of utmost importance for the lone wolf developer.
We have added a huge number of additions and improvements that expand the standard capabilities
Changes and improvements
* System of registration and connection to the server
– New UI design
– the ability to send various messages by email (welcome letter, password recovery)
– email confirmation if this option is enabled
* System for creating and selecting a character (lobby) to enter the game
– New UI design with the ability to view the model of the character being created
– Gender selection
– Character customization (choice of clothes)
* New UI design of the main characteristics of the character (health, hunger, thirst, stamina, damage, defense)
* New equipment and inventory systems
Added
* Localization
* Save and load audio and video settings
* Minimap
* Compass
* Player respawn system depending on the selected clan
– if the clan is not selected or not set, then spawn will occur at the starting location
* System of random spawning of monsters on the map
– monsters are assigned that can randomly appear at spawn points
– assigned possible loot for selected zombies
– parameters are assigned to monsters in this zone (Health, damage, defense, attack speed, movement speed and respawn time)
* System of random appearance of objects on the map
– items are assigned that randomly (depending on the assigned chance) can appear at spawn points
* Added Friends, Groups and Guild systems for characters
* NPCs
– communication, trade, quests. clans
And a lot of things have been added and improved
Networking
Project uses Mirror networking. With Mirror, the Server & Client are ONE project and share 95% of the code. (hence the name “Mirror”). Thanks to Mirror, uSurvival requires less than 7k lines of code while still scaling to 100+ CCU easily.
Save and Load – Database
Project uses SQLite by default, which works out of the box and without any additional setup whatsoever. SQLite was developed for Military Grade systems and has 100% test coverage while being extremely easy to use, which is just what we need. The database system can be replaced by any other system like MySQL as well.




