Burning System is a special system that will help you create your game. This system allows objects to burn. There are also particle systems, lighting, script and models to display the shader environment.
For more details about this asset from the Unity Asset Store, please visit: Click Here
This is a paid asset, but now you can download the “Burning System PBR” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Burning System PBR v1.3 (13 Mar 2024) (Latest version)
“If possible, please buy the package to support the developer”
NEW! Added URP
NEW! Added fire extinguishing
Burning System is a special system that will help you create your game. This system allows objects to burn. There are also particle systems, lighting, script and models to display the shader environment.
The asset contains 20 variations of the main shader to optimize and select the visual display depending on your tasks and needs.
The shader was created using Amplify Shader Editor.
HDRP coming soon.
Supported Platforms:
All platforms
Asset contain:
20 variations of shader (mettalic or specular color, calculations in local or world space, with or without detail albedo, triplanar mapping and their variations)
particle systems of burning (fire, embers, smoke, distortion)
script for burning control
models and textures
To load a project with the required type of rendering, you must create an empty project with the appropriate rendering.
Feedback (suggestions, questions, reports or errors)




