Let the legends of steel and soul unfold in your project. Whether you’re building a forgotten realm or an epic boss fight, Legendary Blades gives you the weapons to tell unforgettable stories.
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This is a paid asset, but now you can download the “Legendary Blades – Dark Fantasy Weapons and Combat System” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Legendary Blades – Dark Fantasy Weapons and Combat System v1.0
“If possible, please buy the package to support the developer”
Description
Let the legends of steel and soul unfold in your project.
Whether you’re building a forgotten realm or an epic boss fight, Legendary Blades gives you the weapons to tell unforgettable stories.
Legendary Blades is a high-fidelity weapon pack designed for Unity, focused on dark fantasy aesthetics and legendary combat systems in HDRP mode.
Inspired by iconic boss fights from Souls-like games, each blade in this pack has two versions:
A normal form (phase 1)
A legendary awakened form with mythical powers, VFX, and dynamic presence.
???? Key Features
Each weapon is carefully crafted with high-detail modeling and advanced materials tailored for dark fantasy worlds.Detailed Fantasy Blades
Unique VFX-driven transformations that turn your blade into a legendary force.Awakened Powers
Exclusive HDRP shader systems allowing you to customize your blade powers.Custom Shader Graphs
Early-stage combat scripts to manage powers, teleportation, dynamic transitions, and skill chaining.Modular Combat System (WIP)
Editable VFX graphs with event-based triggers and particle customization.VFX Manager Integration
✨ Use Cases
Boss encounters with phase-shifting weapons
Souls-like combat demos or dark-themed arenas
Fantasy-themed games in need of legendary weapons
Package Contents
???? In Standard Built-in:
As the shader and VFX systems are focused on HDRP, in the standard built-in you receive:
Infernal Axe, Moon Scythe, Dark Shell, Demon Roots, Living Roots, Sinister Eye, Raven Axe7 blades in normal form:
Standard materials and textures compatible with the built-in pipeline
HDRP version of the project as a Unity package
3 animation states for “Sinister Eye” and ” Living Roots”
2 animators for Sinister Eye and Living Root blades
Full documentation
???? In HDRP (Main Focus of the Pack):
Normal & awakened forms of Infernal Axe, Moon Scythe, Dark Shell, Raven Axe, Sinister Eye, etc.(Number of meshes and prefabs mentioned bellow)
3 animation states
2 animators
3 Core scripts, 6 combat scripts, 3 power scripts, 9 utility scripts, 2 StateMachineBehaviours, 5 Effect scripts, 1 Condition script, 1 audio script,
4 custom editor scripts
12 HDRP-compatible blade materials
12 FBX blade meshes
18 prefabs
2 demo scene
8 Shader Graph files and 17 blade/power materials based on the shaders
51 HDRP textures for blades, flipbooks, and effects
14 VFX made with VFX Graph
Full documentation ( Certainly you should read that to be able use the asset)
❓ FAQ
Does this package only support HDRP?
Currently, yes—for full features including shaders and VFX. However, standard built-in includes base models. Future updates may support URP and built-in more comprehensively.
Is this just a 3D asset pack?
No. While the centerpiece is high-quality blade models, this pack also includes VFX, shaders, scripts, and an early version of a modular legendary combat system—going far beyond simple 3D content.
What will future updates include?
More high-quality legendary blades
Expanded blade powers
Enhanced modular combat system ( which has some advantage in Update 1.1 )
Maybe more support standard built-in and URP
(Possible) price adjustment with major updates
Technical details
Number of vertices (Based on 3d software data):
Dark Shell Blade: 38110
Living Roots Blade: 24635
Demon Roots Blade: 14859
Infernal Axe: 37978
Moon Scythe: 31519
Raven Axe: 24075
Sinister Eye: 18165
Texture Format: png
Texture dimensions: 4096 to 512 depends on needs ( Blade textures are high quality, 512 or such is most used for simple shapes for vfx)
Number of textures in standard built-in: 40 standard built-in support for blades
Number of textures for HDRP: 51 HDRP support textures
Number of meshes in standard built-in: 8 fbx files
Number of prefabs in standard built-in: 8 prefabs
Number of meshes in HDRP: 12 fbx files
Number of prefabs in HDRP: 13 prefabs
UV Mapping: Yes
Number of VFX files : 11 VFX
Number of Shaders: 8 Shaders and 10 materials based on shaders
Number of scripts: 15




