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Lizardman Assassin – Dev Community

Lizardman Assassin – Dev Community

Tsunami 29 July, 2025
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Low poly Modular Lizardman Assassin. Rigged to Humanoid with additional bones. Only default shader.

Lizardman Assassin v1.0

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Description
Low poly Modular Lizardman Assasin. Rigged to Humanoid with additional bones

Only default shader
Technical details
Technical details

NO HDRP OR URP!

ONLY DEFAULT SHADER

Character: tris 60 452, verts 37 615

Rigged with Humanoid. The jaw is rigged so you can open his mouth.

Additional bones that are added to Humanoid: u_Jaw, u_Belt_01-02, u_Tail_01-05

Easy Animations retarget in Unity

PBR Textures Metall/Roughness

4K Textures – Body(2), Armor(2), Dagger, Sword

1K – Eyes

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

Body Skin have 3 Color Variations

Body Cloth have 3 Color Variations

Panths have 3 Color Variations

Metal_01 have 3 Color Variations

Metal_02 have 3 Color Variations

Leather_01 have 3 Color Variations

Leather_02 have 3 Color Variations

Gambeson have 3 Color Variations

Side Cloth have 3 Color Variations

Eyes have 7 Color Variations

Color of Armor can be easily mixed

Number of Textures: 52

The model is modular, you can remove or add any part you want.

Use the double sided material on the Armor!

Only default shader

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