Feudal Japan Warroom Environment made by currently Sony and former Rebellion Artist John Teodoro , high attention to details and quality.
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This is a paid asset, but now you can download the “Feudal Japan Warroom Environment” for FREE. Please note that this package is provided solely for learning purposes or to test the product before purchase, and not for commercial use.
Feudal Japan Warroom Environment (HDRP) v1.0
“If possible, please buy the package to support the developer”
Description
Feudal Japan Warroom Environment made by John Teodoro ,high attention to details and quality .
Feudal Japan Warroom Environment made by currently Sony and former Rebellion Artist John Teodoro , high attention to details and quality .
All Assets has high details . Some Sculpted Meshes , weapon , culptures and more . This pack will be great addition for your Medieval / Feudal Japanese Levels .
For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get in touch with the team!
Technical details
High Attention to Details
High Quality
Unique Concepts For Assets
Number of Unique Meshes: 30
Collision: Yes
LODs: Yes
Number of Materials and Material Instances: 80
Number of Decals : 2
Number of Textures: 126
Average Poly Count: around 2K up to 35K
Texture Resolutions: 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Archery Rack, Armours, Banners, Pillars, Bows, Guns, Komainus, Lantern, Nagitanas, Swords, Spears etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Ceilings, Floors, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.