This modular character pack allows you to create hundreds of unique medieval characters! To bring realism to your project, most of assets are photoscanned and historically accurate.
For more details this asset from the Unity Asset Store: Click Here
This is a paid asset, but now you can download the “Medieval Civilians & Soldiers” for FREE. Please keep in mind that this package is provided only for learning purposes or to test before buying the product, NOT FOR COMMERCIAL PURPOSES.
Medieval Civilians & Soldiers v1.1
“If possible, please buy the package to support the developer”
Description
This pack contains everything you need to create medieval soldiers and guards, crusaders and templars, peasants and farmers, monks and priests, shopkeepers and merchants or lords and noblemen.
Customizing your characters never has been so easy and so quick! Just choose between differents heads, pants, shirts, belts, hats, gloves, pieces of armor and lot of accessories, play with material variation to get plenty of unique characters.
Charaters in screenshots and video are included as prefabs.
Asset included:
4 unique heads
1 body ( plus body part splited)
7 pants
10 tops
4 shoes
2 gloves
1 cassock & two different hoods (One with the hood on the head and one whithout)
A plate armor (Legs, kneels, thighs, breastplate, shoulders, elbows and forearms)
4 differents neck protections.
2 different tabards
2 coats (One with the hood on the head and one whithout)
2 hoods (One with the hood on the head and one whithout)
7 belts
5 purses, 1 cutlery holder , 1 dagger ( with a sheath), 1 sword sheath
10 hats
10 helmets
2 bags
Weapons: 1 longbow, 1 crossbow (using blendshape animate the loading).
Equipment: 1 kite shield, 1 Lantern, 1 bread peel, 1 scythe, 1 pilgrim stick
Technical details
Rig
All assets are rigged to match humanoid characters. It require only one animator component per character.
Heads have blendshapes and are rigged with a jaw bone.
Loose and wide clothes are rigged but are also ready to physical cloth simulation.
Please note: coats assets require it in order to be used.
Prefabs are already set with unity cloth.
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Polycount
Polycount depends of assets used.
Character LOD0 Polycount min:7836
Character LOD0 Polycount max: 29837
All assets are LODed: LOD1:75% | LOD2:50% | LOD3: 25% | LOD4:10% | LOD5:5%
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Materials & Textures:
All materials are standard PBR.
228 materials & 537 textures
Resolution: 4K, 2K and 1K pixels.
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Important notes:
– All screenshots and video are made with HDRP.
– This pack does not contain any animations.
– Environment shown in video and screenshots is not included.
– If you need a specific textures variation, feel free to contact us.