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Crest Water 5 – Shallow Water – Dev Community

Crest Water 5 – Shallow Water – Dev Community

Tsunami 17 March, 2025
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The Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams.

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Crest Water 5 – Shallow Water v1.3.1

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Description
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This package is not required for shallow water in Crest 5. Crest 5 has wave attenuation as it did with Crest 4. This is an alternative approach for those who want next-generation features.

The Shallow Water package brings a Shallow Water Simulation to Crest 5. It can be used to achieve next-generation visuals by simulating shorelines and streams.

When simulating shorelines, the simulation can static or follow the camera. When simulating streams, the final output can be baked to a texture for fantastic performance.

Being a simulation, results depend on water sources and the terrain/geometry being fed into the simulation.

We provide sample scenes, documentation, tooltips and validation.

Sample scene selection may not include ones shown in marketing materials and screenshots.

Features

Simulate shallow areas of shorelines (static or movable)
Simulate streams with an option to baked the final output to a texture
Simulate shallow water generally

Limitations

Baking is editor only
These known limitations may be solved in future versions.

Requires Crest 5 and must meet same requirements.

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