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Fake Point Light (URP/Built-In) – Dev Community

Fake Point Light (URP/Built-In) – Dev Community

Tsunami 8 December, 2025
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User Rating 1.4 (5 votes)

Stylized Point Light lets you add performant and easily customizable light effects to your scenes!

For more details this asset from the Unity Asset Store: Click Here

Fake Point Light (URP/Built-In) v1.1.5 (Latest version)

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Fake Point Light (URP/Built-In) v1.1.1

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Fake Point Light (URP/Built-In) v1.0.1

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Description
Stylized Point Light lets you add performant and easily customizable light effects to your scenes without the overhead of traditional lighting methods.

Simple to use, performant and customizable, it is perfect for Torches, Campfires, Candles, Fireflies, Magic Spells, etc.

For details, please consult the DOCUMENTATION

No Lights Limit: Bypass URP’s 8 light limitation.

Particle Mode: Turn your light into particles for dazzling effects!

Posterization: For a more stylized, non-photorealistic look.

Halo: Add a glowing halo at the center of your light.

Distance Fade: Fade in or out your light based on the distance to the camera.

Noisiness: Ajdust how noisy you want the light to be for a more organic feel.

Flickering: Useful for creating ambiance in horror games or mimicking fire.

Surface Blending: Blend through surfaces for a warmer stylized look.

Made with Amplify: Amplify users can modify and reuse shader functions!

Bonus Feature, Light Cone: This package also include a Light Cone effect. Perfect for Lamp posts, spotlights and other light shafts.

Known Limitations:

HDRP Pipeline is NOT supported.
2D projects are NOT supported.
Semi-transparent materials queue must be <2500 to be lit.
For more info about compatibility and known limitations,

please refer to the Documentation

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