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Mapping Workflow Tools v1.01
These PROFESSIONAL EDITOR TOOLS were initially developed while mapping for Verdun™ and Tannenberg™. In order to MASSIVELY SPEED UP manual object placement for LEVEL DESIGN and ENVIRONMENT ART processes these tools were refined over the course of 3 months of intense game production. STREAMLINE YOUR WORKFLOW now with these ready-at-hand tools, neatly presented on a snappy tool shelf!
Documentation (PDF)
Features:
-Toolbar with easy access to functionality
-Select, show, hide terrain
-Toggle terrain vegetation
-Snap objects to terrain
-Match object’s x/y/z angle with terrain
-Flip local x/y/z rotation
-Reset GameObject position/rotation/scale
-Terrain trees/bushes diagnostics
-Horizontal or vertical toolbar orientation




