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Bowling Alley Environment – Dev Community

Bowling Alley Environment – Dev Community

Tsunami 12 May, 2024

Bowling Alley Environment with 178 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.

For more detail this asset from the Unity Asset Store: Click Here

Bowling Alley Environment v1.0

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Features:

178 Unique Meshes
Attention to Detail / AAA Quality
Controllable parameters in Material Instances
High Quality Assets
Game ready/Optimized
Unique Concepts of Assets
High Attention to Details
Material Variations For Some Assets

Texture Sizes:

4096
2048
1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets

Collision: Yes, Automatically Generated

LODs: Yes, 3 LODs for complex assets

Number of Meshes: 178 Unique Meshes

Number of Materials and Material Instances: 61

Number of Textures: 160

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Bowling Balls, Sitting Area, Bar, Glasses, Ceiling Lamps, Chairs, Plant Pot, Arcade, Billard, Frames etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Walls, Ceilings, Columns, Ground Tiles [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Supported Development Platforms: All platforms

Windows: Yes

Mac: Yes

Bowling Alley Environment with 178 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.

Creative Direction by Leartes Team, Environment made by talented Artist ‘Thomas Keir’

Concept Arts starts by ‘Yesesvee Acharya’ finished by ‘Mert Durmaz’.

Render Pipeline Disclaimer:

This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.The package uploaded as a HDRP file. You can import the URP file in the package to use in your project.

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