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Agility Pack for Opsive Character Controllers – Dev Community

Agility Pack for Opsive Character Controllers – Dev Community

Tsunami 28 May, 2025
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The Agility Pack contains 7 abilities focused on more advanced character movement. The Agility Pack works in first or third person perspective with any of the Opsive character controllers.

For more details this asset from the Unity Asset Store: Click Here

Agility Pack for Opsive Character Controllers v2.0.5 (13 Jan 2025) (Latest version)

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Agility Pack for Opsive Character Controllers v2.0.1

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REQUIRES any of the Opsive Character Controllers (link).

The following abilities are included:

– Balance

– Crawl

– Dodge

– Hang

– Ledge Strafe

– Roll

– Vault

An editor tool has been created that allows you to easily add the agility animation states to your existing animator controller. You can create the states for all of the abilities used within the Agility Pack by opening the Add-Ons Manager (Tools -> Opsive -> Ultimate Character Controller -> Add-Ons Manager) and specifying the character that you want to add the animations to:

After selecting “Add Animations” all of the agility states will be added to the specified animator controller.

LIGHTMAPPING
In order to reduce the download size the demo scene does not contain any lightmapping. When the scene first opens it will appear dark and this can be corrected by baking the scene. If the lights are not baked before hitting play they will automatically be disabled.

IMPORT ERRORS
If you receive any import errors after importing the Agility Pack it is likely for one of the two reasons:

You don’t first have one of the Opsive Character Controllers imported. The Agility Pack requires any of the controllers to first be imported in order for it to work.
The Opsive/UltimateCharacterController/Demo folder is not imported. This directory is required from the character controllers in order for the Agility Pack demo scene to work correctly.

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