Dev Asset Collection

All Things That You Need to Build A Video Game
Menu
  • 2D
    • Characters
    • Environments
    • Fonts
    • GUI
    • Textures & Materials
  • 3D
    • Animations
    • Characters
    • Environments
    • GUI
    • Props
    • Vegetation
    • Vehicles
  • Add-Ons
    • Machine Learning
    • Services
  • Audio
    • Ambient
    • Music
    • Sound FX
  • Essentials
    • Tutorial Projects
  • Templates
    • Packs
    • Systems
    • Tutorials
  • Tools
    • AI
    • Animation
    • Audio
    • Camera
    • Game Toolkits
    • GUI
    • Input Management
    • Integration
    • Level Design
    • Localization
    • Modeling
    • Network
    • Painting
    • Particles & Effects
    • Physics
    • Sprite Management
    • Terrain
    • Utilities
    • Version Control
    • Video
    • Visual Scripting
  • VFX
    • Particles
    • Shaders
Home
Tools
Utilities
Perfect Culling – Occlusion Culling System – Dev Community

Perfect Culling – Occlusion Culling System – Dev Community

Tsunami 11 November, 2024
Sending
User Rating 2 (1 vote)

Perfect Culling enables you to bake pixel perfect occlusion data for prefabs and your scene. It works by assigning unique colors to all renderers and taking pictures from multiple perspectives.

For more detail this asset from the Unity Asset Store: Click Here

Perfect Culling – Occlusion Culling System v1.2.6.2 (Latest version)

VIP Only

Perfect Culling – Occlusion Culling System v1.2.6.1

VIP Only

Perfect Culling – Occlusion Culling System v1.2.1

Download Now

“Sharing is caring”

Perfect Culling enables you to bake pixel perfect occlusion data for prefabs and your scene. It works by assigning unique colors to all renderers and taking pictures from multiple perspectives. At the end the colors found in the images allow the asset to tell whether a renderer was visible or not.

You can take a break while Perfect Culling does all the hard work for you. You will come back to pixel perfect occlusion culling data with little to no performance overhead at runtime.

Features:
– Supports LODs
– Supports transparency
– Compatible with built-in and URP/HDRP
– Compatible with VR (Multiview, Single Pass Instanced, Multipass, etc)
– Very performant
– Support for baking prefabs that are spawned dynamically
– Support for multiple cameras
– Full C# source included
– Support for all platforms including mobile and of course VR
– For Windows users optional native baking tool for up to four times faster bakes
– Multi-scene setups supported since version 1.1.2
– Easy setup
– Documentation
– API to integrate into your build pipeline
– Demo scenes
– No warnings generated by the asset source code (file a bug report if you run into one)
– Support via mail and forum

Limitations:
– Requires baked scene/prefabs to work and does not allow to bake at run-time
– 2D Sprites are not supported

Forum Thread | Mail

The following assets seen in some of the media are not part of the asset but are available on the Unity Asset Store: Industrial Set, Sun Temple, Random City Generator

 

Prev Article
Next Article

Related Articles

Ultimate Decals (Deferred, Forward, URP) – Dev Community
Tsunami 7 February, 2022

Ultimate Decals (Deferred, Forward, URP) – Dev Community

Invector FreeClimb Add-on – Dev Community
Tsunami 1 April, 2024

Invector FreeClimb Add-on – Dev Community

Loxodon Framework Bundle – Dev Community
Tsunami 4 July, 2021

Loxodon Framework Bundle – Dev Community

Resize Pro – Dev Community
Tsunami 24 December, 2025

Resize Pro – Dev Community

Leave a Reply Cancel Reply

Recent Posts

  • Guardians Bundle I – Free Download
  • QUBIC – Modular Builder – Free Download
  • Toon Farm Pack – Dev Community
  • Motion Titles Pack – Dev Community
  • Realistic Water VFX – URP – Free Download

Dev Asset Collection

All Things That You Need to Build A Video Game
Copyright © 2026 Dev Asset Collection
Privacy Policy | Disclaimer | DMCA