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Waypoint Indicators – Dev Community

Waypoint Indicators – Dev Community

Tsunami 8 March, 2022
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User Rating 4 (1 vote)

For more detail this asset from the Unity Asset Store: Click Here

Waypoint Indicators v1.4.6 (Latest version)

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Waypoint Indicators v1.2.0

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Waypoint Indicators is a powerful tool that lets you add text and animated graphical indicators to any game object with a single script. Perfect for targeting objects, setting destination points, calling out pickup items, and much more! Over 20 custom-made icons included in your example scene to get you started. More than 60 options to tweak and combine for a unique looking indicator that will fit almost any project type. No messy scripts or complicated setup needed. All you need is a Canvas with a screen space mode set to Overlay, a Camera and a Game Object to attach the script to. Detailed documentation included to get your waypoints looking awesome. Add Waypoint Indicators to your project today!

Try the Demo Before You Buy!

Many Ways to Customize:
• On/Off screen indicators with adjustable formatting
• Specify min and max display ranges to reduce icon clutter
• Supports prefab UI objects with timeline animations, Sprites and Text
• Depth control for custom asset stacking order
• Fade or scale assets based off distance
• Rotational pointing
• Distance can be calculated form any tagged object with customizable text formatting
• Customizable sprite coloring
• Adjustable display range
• Stack multiple scripts on one object for extra functionality

Package Features:
• Automatically detects and supports all canvas render modes: Overlay, Camera, and World Space for maximum customization and flexibility
• Two available tracking types, Standard and Centered that can be enabled simultaneously
• Individually adjustable assets independent from parent indicator
• Compatible with Unity 2018.3.5 and up
• AR/VR Compatible
• 20+ custom indicator icons inspired by popular games included
• Custom inspector interface
• Clean, commented C# code
• Custom written error logs for easy debugging
• Performance tested
• TextMeshPro ready
• Detailed documentation
• Quick, responsive customer support
• First person controller
• Two example scenes: Day and Night
• Bonus custom space skybox to use freely without restrictions
• Supports Curved UI Asset

Games made with the Waypoint Indicator script:
Machine Gun Gardener
Galactic Empires
Waypoint Island

Questions, suggestions, feedback?
[email protected]

 
 

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