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3D Collider Utility Lite – Merge and Combine – Dev Community

3D Collider Utility Lite – Merge and Combine – Dev Community

Tsunami 15 February, 2025
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Simply create a merged collider of the entire hierarchy with a single click. Supports runtime and editor collider merging.

For more detail this asset from the Unity Asset Store: Click Here

3D Collider Utility Lite – Merge and Combine v1.4.0 (Latest version)

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Description
Simply create a merged collider of the entire hierarchy with a single click.

Made in Germany by professional software engineers.

Developed in 2022.3 compatible down to 2017.3

This version is going to be deprecated soon, we still maintain it and are going to release bugfixes. For a bigger feature set have a look at the new Pro Version. Customers who already bought this version can upgrade to a low price.

Supports runtime and editor collider merging.
Support all kinds of collider types.
box collider
sphere collider
capsule collider
wheel collider
terrain collider
creates simplified version of your terrain through vertex decimation algorithm while preserving edges
mesh collider
support for convex mesh colliders due to convex hull algorithm
Simple editor window
Simple API
ColliderUtility.CreateCollider(gameObject, settings)
Note: This tool is not cleaning up your geometry. Combined meshes may include internal structures if meshes overlap.

Asset uses MeshSimplifier and MICcomplexHull under MIT license (unrestricted commercial use); see Third-Party Notices.txt file in package for details.
Technical details

Merge colliders including default colliders, create convex hulls, filter by layers

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