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Faucet Player System – Physics Character Controller and Game Systems – Dev Community

Faucet Player System – Physics Character Controller and Game Systems – Dev Community

Tsunami 3 October, 2020
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Faucet Player System – Physics Character Controller and Game Systems v1.5 (Latest version)

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Version 1.5 Released. More details below

Faucet Player System (FPS) is a fully-functional and vastly extendable physics-based character controller system. Finally a smooth and reliable solution for fully physics-based character mechanics of any kind.

Windows Demo

Includes many built-in functionalities such as:

– Moving-Platform support with optional velocity inheritance.

– Extensive first-person and third-person camera system (With perspective switching)

– 3D Platformer Controller Example

– Slope Ski Example Controller

– 360 Slope Running Example Controller

– Humanoid Character Integration and Animator Controller (For First-Person Full-Body Awareness, and Third Person)

– IK Integration (Including Foot Grounding IK)

– Interacting with physics objects naturally

– Extensive and Extendable Interaction System

– Physics Sounds System

– Universal Health System

– Dynamic Physics Damage System

(New Functionalities Coming Soon in V2):

– Simple Inventory System

– Extensive Gun/Weapon System

– AI/NavMesh Integration
– Isometric Shooter Example
– Faucet Ropes System
– Improved Character Controller
– Improved Interaction System with Unity Events Inegration

New in Version 1.5:

– General Improvements
– Some Warnings and incompatibilities cleaned up
– Standard Assets No Longer Required

 

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