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Zombie Giant – Dev Community

Zombie Giant – Dev Community

Tsunami 13 March, 2025
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Giant Zombie – Modular Low-Poly Model with Expression Blend Shapes and Glowing Eyes. Standard, URP and HDRP materials and prefabs. Real World height of the model is 217cm.

For more details this asset from the Unity Asset Store: Click Here

Zombie Giant v1.0

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Description
Modular Giant Muscular Zombie Model with Expression Blend Shapes and Glowing Eyes

Standard, URP and HDRP materials and prefabs

Real World height of the model is 217cm

Skinned and Rigged to Humanoid Skeleton

You can use any Mecanim compatible animation to live it up!

NO ZOMBIE ANIMATIONS INCLUDED!

4 Head Geometries

T-Shirt and Tank Top that can be shown/hidden

Trousers that can be shown/hidden

Sneakers than can be shown/hidden individually

Glowing Eyes that can be turned on/off

Low poly,

Body has 14 600 Tris, 8200 verts

Tank Top has 1500 Tris, 860 verts

T-Shirt has 2460 tris, 1404 verts

Trousers have 3176 tris, 1873 verts

Each part (Body, Trousers, Legs, T-Shirt, Tank Top and Sneakers) has 4 skins, so combinations are many.

Total of 20 materials

PBR materials, 4096×4096 Textures

Open Mouth and Zombie Angry Blend Shapes on the heads

Body Parts geometry for Dismemberment

Two Prefabs are included, one that is customizable model via variables, and one that has the same, but with model broken to body parts for dismemberment.

Scripts in the prefabs to control the Face Type and Materials and to hide/show hoodie/tanktop/trousers/individual sneakers/glowing eyes. Choosing Tshirt or Trousers hides the body geometry underneath.

Eyes have bones too

The model has NO animations included!

It is however Mecanim Ready, so you can use MoCap or other Mecanim compatible animations to live her up.

The video uses Zombie Starter – MoCap Pack by MoCap Online.

They have also Zombie PRO pack, check them out!

You can use also Mixamo.com FREE animations!

See how in this video: How to use my models with mixamo.com FREE animations

Technical details
Number of textures: 91

Texture dimensions: 4096×4096

Polygon count of body:14 600 Tris, 8200 verts

Number of meshes/prefabs: 2

Rigging: Yes

UV mapping: Yes

Types of materials and texture maps :PBR

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