Werewolf – Game ready character.
Werewolf – Game ready character v1.2 (Latest version)
Werewolf – Game ready character v1.0
“Sharing is caring”
Description
Rig: Humanoid
Polygons: 5154
Vertices: 5683
Triangles: 9378
Animation list:
Idle_1
Idle_2
Walk
Run_1
Run_2
Jump
Block
Roar
Eat
Death_1
Death_2
Get_Hit_1
Get_Hit_2
Get_Hit_3
Attack_1
Attack_2
Attack_3
Technical details
Number of textures: 2
Texture dimensions: (4096×4096)
Polygon count :
Minimum polygon count: 5154
Maximum polygon count: 5154
Number of meshes/prefabs: 3×1
Rigging: Yes
Animation count: 17
Animation type list:
Idle_1
Idle_2
Walk
Run_1
Run_2
Jump
Block
Roar
Eat
Death_1
Death_2
Get_Hit_1
Get_Hit_2
Get_Hit_3
Attack_1
Attack_2
Attack_3
UV mapping: Yes
LOD information: No LODs
Types of materials and texture maps:
Albedo, Normal in TGA Format




