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Werewolf – Game ready character – Dev Community

Werewolf – Game ready character – Dev Community

Tsunami 4 November, 2025
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Werewolf – Game ready character.

Werewolf – Game ready character v1.2 (Latest version)

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Werewolf – Game ready character v1.0

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Description
Rig: Humanoid

Polygons: 5154
Vertices: 5683
Triangles: 9378

Animation list:

Idle_1
Idle_2
Walk
Run_1
Run_2
Jump
Block
Roar
Eat
Death_1
Death_2
Get_Hit_1
Get_Hit_2
Get_Hit_3
Attack_1
Attack_2
Attack_3
Technical details
Number of textures: 2

Texture dimensions: (4096×4096)

Polygon count :

Minimum polygon count: 5154

Maximum polygon count: 5154

Number of meshes/prefabs: 3×1

Rigging: Yes

Animation count: 17

Animation type list:

Idle_1
Idle_2
Walk
Run_1
Run_2
Jump
Block
Roar
Eat
Death_1
Death_2
Get_Hit_1
Get_Hit_2
Get_Hit_3
Attack_1
Attack_2
Attack_3

UV mapping: Yes

LOD information: No LODs

Types of materials and texture maps:

Albedo, Normal in TGA Format

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